Ksenia Kozhevnikova (she/her)
• 2D/3D artist for 13+ years of professional experience
• Experience doing concept art on 3D feature movies. 3+ feature films shipped.
• Over 6 years of experience with Unity engine.
• Strong creative and illustration skills. 8 years of education in Illustration, Graphic Design and Fine Arts.
• Over 4 years of experience in art direction and outsourcer artist management.
• Takes the project from start to finish while working under tight deadlines.
• Experienced team player. Great at working efficiently remotely or in-house.
• Excited to learn new workflows and adapt to new conditions and pipelines.
• Extensive experience with both pre-rendered (Arnold, V-ray, Cycles) and real-time workflow (Unity & Unreal Engine).
• Studies tech art and Python in spare time.
A passionate 2D and 3D artist. She enjoys working in a team of people and thrives in a creative collab between writers, art directors and thinkers. Her hobbies include historicalfencing, all things fantasy, D&D, Pathfinder, CRPGs and story-based games.